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BrokenLore: Don't Lie brings psychological horror to PS5 with a story about unraveling reality

By Zoe Harmon4 min read
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BrokenLore: Don't Lie brings psychological horror to PS5 with a story about unraveling reality

BrokenLore: Don't Lie is a psychological horror game for PS5 following Junko, a woman whose medication slowly distorts her reality as she tries to reconnect with past patients.

A new psychological horror game has surfaced for PlayStation 5, and its trailer leans heavily into paranoia, isolation, and the slow unraveling of a fragile mind. BrokenLore: Don't Lie, announced through a brief trailer titled "Paranoia Trailer," promises a story-driven experience that blurs the line between what is real and what is imagined.

The game centers on Junko, a young woman living alone in a small apartment. According to the trailer description, Junko is attempting to reconnect with two individuals she once met in a rehabilitation center: Shinji and Hideo. The narrative appears to be driven by her daily phone calls, which the description calls "fleeting moments of intimacy," and by her own "destructive compulsions." The trailer does not specify what kind of compulsions, but the context of a rehab center suggests that the characters share a history of some form of treatment or recovery.

What sets BrokenLore: Don't Lie apart from more conventional horror fare is its premise of medication-induced reality distortion. Junko relies on medication, and that reliance "slowly unravels reality itself." The trailer description directly mentions "warped visions and liminal spaces where nothing is what it seems." Liminal spaces – transitional or in-between places like empty hallways, stairwells that lead nowhere, or strangely vacant rooms – have become a staple in modern horror, especially in indie games and online creepypasta. The game seems to be tapping into that same unsettling, uncanny feeling.

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No gameplay footage was shown in the trailer snippet, so it remains unclear whether BrokenLore: Don't Lie is a first-person exploration game, a point-and-click adventure, or something else entirely. The focus on daily calls and an apartment setting suggests a slow-burn narrative driven by environmental storytelling and dialogue. The ESRB rating warns that "content may be inappropriate for children," and the official ESRB website is listed for further details, though no specific rating category (E, T, M) has been confirmed in the source material.

The title itself – BrokenLore: Don't Lie – hints at themes of deception, memory, and fractured truth. The "BrokenLore" part suggests a series of stories or a larger mythology, though no other BrokenLore titles have been announced. "Don't Lie" could be a rule the player must follow, or a warning from the unreliable narrator. The naming structure resembles other episodic horror series, but again, with so little information, that is speculation.

The trailer is labeled as the "Paranoia Trailer," which is a fitting subtitle for a game that promises to make the player question every shadow and every voice on the phone. Paranoia is a recurring theme in psychological horror, and the combination of medication, isolation, and a rehab-centre backstory gives the developers a rich foundation for exploring mental health themes. How the game handles those themes will be critical. Too often, horror games use mental illness as a cheap source of jump scares rather than as a genuine narrative device. Based on the tone of the description – "fragile world," "struggles between daily calls," "destructive compulsions" – BrokenLore: Don't Lie at least appears to be treating its subject matter with some gravity.

The game is listed on the PlayStation Store with a wishlist option, meaning a release date has not yet been announced. The store page concept ID is 10016255, which confirms that it is a legitimate listing for PS5. No pricing information is available yet. Given the indie-horror feel of the premise, it could land as a digital-only release, perhaps at a lower price point.

For now, what we know about BrokenLore: Don't Lie can be summarized quickly: it is a PS5 title about a woman named Junko who is trying to reconnect with two former rehab companions while her medication causes reality to warp. The trailer emphasizes paranoia and liminal spaces. The tone is dark, intimate, and psychological. That is a strong enough foundation to earn a spot on many horror fans' radar, especially those who appreciated smaller, narrative-heavy games like Fran Bow, The Cat Lady, or Sally Face.

SysCall News will follow this game as more details emerge. In the meantime, the PlayStation Store wishlist is the only way to keep an eye on it. Given the crowded indie horror landscape, BrokenLore: Don't Lie will need to deliver on its promise of a genuinely unsettling, personal story to stand out. The premise is promising, but execution is everything.

If you are a fan of slow-burn horror that stays with you after the credits roll, this is one to watch – even if all you have to go on right now is a single trailer that lasts barely a minute.

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Zoe Harmon

Staff Writer

Zoe writes about game releases, indie titles, and gaming culture.

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