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CD Projekt’s Next Release Won’t Be Witcher 4 or Cyberpunk Sequel

By Zoe Harmon6 min read1 views
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CD Projekt’s Next Release Won’t Be Witcher 4 or Cyberpunk Sequel

CD Projekt is set to release an unannounced project soon, ruling out Witcher 4 or Cyberpunk 2. Fans speculate it could be a Witcher 3 DLC.

CD Projekt recently announced its plans to release a new game in the coming months, but it won’t be Witcher 4, Cyberpunk 2, or the anticipated Witcher 1 remake. This new development has sparked speculation among fans, who are eagerly trying to guess what the unannounced project might entail. The news came straight from CD Projekt’s 2023 financial report, where the company discussed future projects in the pipeline.

What We Know About the Upcoming CD Projekt Release

While details remain scarce, CD Projekt has made one thing clear: their next release is not a major sequel. Speculation is rife that the unannounced title could align with rumors from early 2026 about a potential Witcher 3 DLC. According to these rumors, Fool’s Theory, the studio currently working on the Witcher 1 remake, might also be developing the alleged DLC. Fans on social media point to these whispers as a strong contender for what might surface soon.

Officially Announced: Project Hadar

Separate from the upcoming mystery release, CD Projekt has confirmed its involvement in another title, currently nicknamed "Project Hadar." Although early information leaked through a 2025 job listing, developers recently acknowledged the project’s existence. Described as a mix of role-playing and melee combat, "Project Hadar" remains in the early stages of development, meaning it’s unlikely to launch anytime soon. CD Projekt continues recruiting experienced developers for the project, signaling its focus on long-term plans.

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A Big Change for Counter-Strike 2

In related news, Valve shook up the competitive gaming scene with a radical update to Counter-Strike 2. The patch revamps the game’s reloading mechanics, creating a more tactical approach to managing ammunition. In the past, partially used magazines automatically transferred remaining bullets to the player's overall inventory. Following the update, however, changing from a half-full magazine results in discarded remaining ammunition.

Impact of the New Update:

  • Promotes strategic gameplay by discouraging unnecessary reloading
  • Reduce overall bullet capacities for weapons (e.g., Glock reduced from 140 to 80 total bullets)
  • Forces veteran players to rethink their tactics, especially in fast-paced, competitive matches

How this will affect the metagame remains to be seen, but initial reactions have been mixed. Some players view it as a refreshing challenge, while others criticize the changes for potentially disrupting balance.

Ubisoft Restructures, Reduces Role of Redstorm Entertainment

Ubisoft is also making waves, though not in a way that fans would hope for. Redstorm Entertainment, the studio behind iconic franchises like Rainbow Six and Ghost Recon, has been relegated to a support role focused on internal IT tasks and maintaining the Snowdrop Engine. Additionally, 105 developers lost their jobs as part of the restructuring. Once a leader in creating hit games like Far Cry 3 & 4 and The Division, Redstorm’s identity has now shifted significantly. While Ubisoft’s stated rationale involves aligning the company with broader corporate transformations, it marks a disappointing milestone for Redstorm’s legacy.

Tomb Raider Remastered: Controversy and Layoffs

The Tomb Raider franchise, currently managed by Crystal Dynamics, finds itself at the center of contrasting news stories. On the one hand, developers had to address allegations that new content in the Tomb Raider Remastered Collection relied on AI-generated elements. The re-released trilogy’s developer, Aspyr, denied these claims in an official statement, reassuring fans that all outfits and assets are created by the in-house artistic team.

Meanwhile, Crystal Dynamics has endured its fourth round of layoffs within a year. About 20 employees were affected this time, although the studio insists development on two upcoming titles—Legacy of Atlantis and Catalyst—will remain unaffected.

Upcoming Tomb Raider Games:

TitleTypeRelease Date
Legacy of AtlantisRemake of originalLate 2024
CatalystBrand-new entry2027

Quick Hits: Other Gaming News

A roundup of brief but notable updates includes several new releases, events, and announcements:

  • Crimson Desert launched with an average 78 Metacritic rating but drew a strong 240,000 simultaneous players on Steam. Unfortunately, player reviews sit at a mixed consensus.
  • Kena: Scars of Cosmora, the sequel to the 2021 award-winning Kena, launches on Nintendo Switch 2 on March 26, 2026.
  • Vampire Crawlers, a spinoff of the indie hit Vampire Survivors, mixes dungeon-crawling and deckbuilding mechanics, hitting stores April 21, 2026.
  • Both Steam and GOG have officially kicked off their Spring Sales of 2026. Gamers can grab heavily discounted titles for one week only.
  • Freebies for the weekend include Electrician Simulator on the Epic Games Store and Petlands, which challenges players to loot hundreds of items quickly.

Takeaways

CD Projekt’s mysterious new project is grabbing attention, though details remain speculative. Will it be Witcher 3’s first DLC in years, or something entirely unexpected? What’s clear is that fans are eagerly awaiting more information.

Meanwhile, major shifts in competitive gaming and industry layoffs indicate significant changes in the landscape. Valve’s Counter-Strike 2 update especially raises questions about how gaming companies adapt and balance mechanics in high-stakes environments.

For Tomb Raider, the mix of controversy and corporate downsizing points to both challenges and new hope with upcoming releases. While veteran studios like Redstorm face accelerated change, evolving development processes and the march of technology—namely claims of AI involvement in games—are key issues to watch.

With several anticipated releases scheduled in the months to come, the gaming industry shows no sign of slowing down, even amidst turbulent times.

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Zoe Harmon

Staff Writer

Zoe writes about game releases, indie titles, and gaming culture.

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