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First 8 minutes of Saros gameplay reveal gripping mystery

By Zoe Harmon3 min read
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First 8 minutes of Saros gameplay reveal gripping mystery

Housemarque offers a glimpse into Saros, a roguelite set on the alien planet Carcosa featuring Rahul Kohli as protagonist Arjun Devraj.

Housemarque’s upcoming roguelite, Saros, sets the tone for an intense and ominous sci-fi adventure in its recently revealed first eight minutes of gameplay. As a follow-up to the studio’s critically acclaimed 2021 release, Returnal, Saros ventures into the mysteries of the alien planet Carcosa, combining intricate narrative elements with the high-adrenaline third-person shooter mechanics fans have come to expect from Housemarque.

In Saros, players are introduced to the lead character, Arjun Devraj, a member of an emergency team dispatched to uncover the fate of three previous expeditions to Carcosa. This character is portrayed by actor Rahul Kohli, whose performance adds a grounded, human dimension to the ominous alien setting. The game's narrative opens with Devraj navigating the eerie terrain of Carcosa, setting an immediate tone of suspense.

The gameplay footage showcases Saros’ atmospheric design, emphasizing the planet's unsettling landscapes and eerie silence. Carcosa feels like an active character in the story, with visuals reinforcing an otherworldly and hostile environment. The early sequences also highlight Saros’ emphasis on exploration and survival as Devraj begins to piece together fragments of the lost teams’ experiences. Echoing Returnal's roguelite structure, players can likely expect procedural generation, high stakes combat, and a story that unfolds incrementally through repeated runs.

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Housemarque's focus on storytelling takes center stage in this initial gameplay reveal. Even within eight minutes, the opening suggests a layered narrative that balances discovery with reflective moments of unease. For fans of Returnal—and more broadly of games that blur the line between action and introspection—Saros appears poised to deliver a similar dynamic.

It remains to be seen how Saros will expand upon Returnal’s genre conventions. Is the loop structure as central? Does combat maintain a bullet-hell intensity? While those answers aren’t yet clear, the opening ensures that the stakes feel personal, with Kohli’s performance anchoring the narrative journey.

With the release date for Saros not yet disclosed, it’s safe to assume Housemarque is taking its time to craft another memorable sci-fi experience. In the meantime, the eerie world of Carcosa and the mystery of the team's peril have guaranteed anticipation for future looks at the game.

From a technical and artistic standpoint, Saros’ potential builds on Housemarque’s already strong momentum post-Returnal. If the remainder of the game matches the tension and intrigue of these opening moments, it could stand as one of the studio's most compelling works yet.

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Zoe Harmon

Staff Writer

Zoe writes about game releases, indie titles, and gaming culture.

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