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Nintendo raises Switch 2 price by $50, U.S. gets a delay until September

By Marcus Webb4 min read
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Nintendo raises Switch 2 price by $50, U.S. gets a delay until September

Nintendo is raising Switch 2 price $50 globally, though U.S. buyers have until September. Sony took a $765M impairment on Bungie's Marathon. Resident Evil Requiem got surprise DLC.

Nintendo has officially responded to shareholder pressure by raising the price of the Switch 2 by roughly $50 worldwide, with the United States receiving a temporary reprieve until September before the new price takes effect. The move follows months of industry-wide cost increases driven by a global RAM shortage, new tariffs, and ongoing military conflicts that have hammered hardware supply chains. Sony and Microsoft had already raised console prices multiple times in the same period.

Nintendo was the last major console maker to hold the line on pricing. Switch 2 sales have remained strong, but the company's shareholders โ€” reportedly concerned about margin compression โ€” pushed for an adjustment. The company listened. The increase applies globally, but the staggered U.S. implementation suggests Nintendo is trying to soften the blow in its largest market ahead of the holiday window.

The exact dollar amount of the hike was not specified beyond "about $50," and Nintendo has not disclosed whether the increase applies to both the standard model and any bundle editions. The briefing did not detail the new base price. The September deadline gives U.S. consumers a narrow window to lock in the current, lower price if they can find stock.

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Sony takes a $765 million hit on Bungie's Marathon

In parallel console-business news, Sony disclosed a $765 million impairment loss tied to Bungie following the launch of Marathon. The title reportedly carried a development budget of around $200 million, and Sony's financial filing suggests the game has a long road ahead before it becomes profitable.

The impairment writes down the value of Sony's 2022 acquisition of Bungie, which was completed for $3.6 billion. Marathon, a science-fiction extraction shooter, launched late last year to mixed reception. While Sony has not released public player counts or revenue figures, the size of the write-down signals that the game significantly underperformed internal expectations.

Sony's gaming division has faced headwinds across its live-service push. The company canceled several planned projects last year and restructured Bungie's leadership. The Marathon impairment is now the most concrete financial signal that the high-cost, high-risk live-service model has not yet paid off for Sony's biggest bet.

Resident Evil Requiem gets surprise roguelike DLC

Capcom shadow-dropped new downloadable content for Resident Evil Requiem last night: Leon Must Die Forever, an action-oriented minigame with roguelike elements starring Leon S. Kennedy. The DLC arrived without prior announcement.

The mode focuses on high-intensity combat and procedural replayability, a departure from the series' usual linear campaign structure. Capcom has teased additional DLC for the title but did not specify what form it will take or when it will arrive.

Resident Evil Requiem launched last year and has maintained a steady stream of post-launch content. Leon Must Die Forever is the first major gameplay expansion to shift the franchise's traditional survival horror mechanics toward the roguelike genre, which has become increasingly popular in triple-A releases.

What the price hike means for the console market

The Switch 2 price increase closes the gap between Nintendo's hardware and the Xbox Series S, which has already been raised in several regions. It also puts Nintendo's device closer to the PlayStation 5 digital edition, which Sony raised in 2023.

The global RAM shortage, which has persisted since 2022, continues to inflate component costs. Memory chips used in game consoles โ€” GDDR6 and LPDDR5 โ€” are among the most supply-constrained components. Tariffs on goods manufactured in Southeast Asia and China have added further cost pressure, and shipping routes disrupted by military conflicts in Eastern Europe and the Middle East have not fully stabilized.

Nintendo's decision to raise prices despite strong sales suggests the company believes demand for the Switch 2 is inelastic enough to absorb the increase. The U.S. delay until September is a tactical hedge: it gives Nintendo time to clear existing inventory at the lower price while signaling to investors that a price correction is coming.

Sony's Bungie impairment, by contrast, indicates that the cost pressures in game development โ€” not hardware โ€” are now hitting publishers' bottom lines. A $200 million game that fails to reach profitability within its first year creates losses that acquisitions were supposed to offset. Sony has not said whether it plans further restructuring at Bungie.

A trio of signals for the industry

Taken together, the three announcements paint a picture of an industry adjusting to expensive realities. Nintendo is passing hardware costs to consumers. Sony is writing down software bets that did not materialize. Capcom is trying to extend a single-player franchise's life with a genre pivot.

The Switch 2 price increase will be the most visible to general audiences. For anyone in the U.S. who plans to buy one this year, the clock is now ticking: September is the cutoff. Nintendo has not confirmed whether the price will apply retroactively to pre-orders or existing store stock.

Resident Evil Requiem players, meanwhile, can download Leon Must Die Forever now. Capcom's tease of more DLC ahead means the Requiem season is not finished yet. And Sony's Bungie impairment will likely fuel more questions about the sustainability of the live-service arms race โ€” questions that have no easy answers when a $200 million game struggles to recoup its cost.

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Marcus Webb

Staff Writer

Marcus covers video games, esports, and gaming hardware. Two decades of industry experience.

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